Wednesday, 23 April 2008

Temple Timing And Key Frames

Before animating anything i have set out timing for the movements of the main character in the main chamber. The plan is to animate the character running out of the corridoor doors and skid to a halt.. he will then pause and look around at his surroundings and then continue to run over to his right and leap off the edge... continuing a run on the platform below him... WELL THATS THE PLAN ANYHOO!!!!

KEY FRAMES:

TIMING RUN:

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